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ScrapPatch

The main lua file for this hasn’t been updated in a while. Please don’t use this!

Info

Releases

User-friendly way to enable commands in Scrap Mechanic survival.

Commands

Key Commands are marked with a *
* /god - Mechanic characters will take no damage
* /limited - Use the limited inventory
* /unlimited - Use the unlimited inventory
* /components - Give components (default 10)\ \* /glowsticks - Give components (default 10) /ammo - Give ammo (default 40)\ /spudgun - Give the spudgun\ /gatling - Give the potato gatling gun\ /shotgun - Give the fries shotgun\ /sunshake - Give 1 sunshake\ /baguette - Give 1 revival baguette\ /keycard - Give 1 keycard\ /powercore - Give 1 powercore\ /tumble - Set tumble state\ /respawn - Respawn at last bed (or at the crash site)\ /encrypt - Restrict interactions in all warehouses\ /decrypt - Unrestrict interactions in all warehouses\ /ambush - Starts a ‘random’ encounter\ /recreate - Recreate world\ /timeofday - Sets the time of the day as a fraction (0.5=mid day)\ /timeprogress - Enables or disables time progress\ /day - Disable time progression and set time to daytime\ /spawn - Spawn a unit: ‘woc’, ‘tapebot’, ‘totebot’, ‘haybot'\ /harvestable - Create a harvestable: ‘tree’, ‘stone'\ /cleardebug - Clear debug draw objects\ /export - Exports blueprint $SURVIVAL_DATA/LocalBlueprints/.blueprint\ /import - Imports blueprint $SURVIVAL_DATA/LocalBlueprints/.blueprint\ /starterkit - Spawn a starter kit\ /mechanicstartkit Spawn a starter kit for starting at mechanic station\ /pipekit - Spawn a pipe kit\ /foodkit - Spawn a food kit\ /seedkit - Spawn a seed kit\ /die - Kill the player\ /sethp - Set player hp value\ /setwater - Set player water value\ /setfood - Set player food value\ /aggroall - All hostile units will be made aware of the player’s position\ /goto - Teleport to predefined position\ /raid - Start a level raid at player position at wave in hours.\ /stopraid - Cancel all incoming raids\ /disableraids - Disable raids if true\ /camera - Spawn a SplineCamera tool\ /printglobals - Print all global lua variables\ /clearpathnodes - Clear all path nodes in overworld\ /enablepathpotatoes - Creates path nodes at potato hits in overworld and links to previous node